On Sunday night, HBO suckered Game of Thrones fans in for what was touted as a two-hour behind-the-scenes documentary, a glimpse into the magic of the making of Game of Thrones. I’ve seen most of the bonus features on the Game of Thrones Blu-rays. They’re well-produced and informative. This sounded like it would be a great retrospective on the series and an emotional farewell tour. Instead, HBO gave us a cloying, aimless, slice-of-life piece that ranks somewhere between a vacation slideshow and college project.
There are plenty of behind-the-scenes shots in The Last Watch, but they completely lack context or explanation. My wife called it pretentious. “It’s like they’re saying, ‘You don’t understand what we do, and we’re not going to explain it to you.'” I agree. Hundreds of people worked on the show, but the documentary only covered a handful of crew members and none of them very well. No one from the camera, grip, electric, props, sound, video, or AD departments were interviewed. There was no story. There was no narrative (ironic for a show whose finale centers on a speech about great stories). There were some heartfelt moments, such as when makeup artist Sarah Gower explained that because both she and her husband worked on the show, neither of them were at home with her daughter. Sad? Yes. A two hour story? No.
In many ways, it felt as though these crew members had drawn short straws and were being saddled with the BTS crew because no one else wanted to talk to them. That may have been the case, but the documentary did have a way out. Andrew McClay, a background actor who played a Stark soldier for multiple seasons, seemed to love the BTS crew. He was the perfect, humanizing connection between an epic fantasy series and the audience at home. Just an average Joe trying to make a living. But the documentary failed in some very basic ways to craft that story. Can we see where Andrew lives? What did he do before GOT? How did GOT change his life? What do his friends and loved ones think of all this? With so many unanswered questions, maybe he’ll get a spinoff series…
The documentary avoided discussing creative decisions in the final season, in depth interviews with major cast members or the show’s creators, or even a broad representation of the cast. Fingers crossed, those things will appear in the Blu-ray. Last night however, we were given a voyeuristic opportunity to fawn over Emilia and Kit (or Keeeet as the Spaniards call him) and a very brief glimpse at the humanity of a very small slice of a very large crew. Not exactly the kind of documentary quality I’ve come to expect from HBO. Did it fill two hours of programming and keep some of Game of Thrones fans tuning in for another week? Yes. But it could have been so much better.
What is it with films and lighting? It’s right there, number 1 in the most cliched of all Hollywood phrases*. And if you’ve ever been on a film set, you know that the vast majority of time is spent lighting and relighting the scene. But why?
Visual Medium
At its basic level, film (and the modern equivalent of digital video) is actually a way of recording and preserving light. So while we think of films as epic stories with huge budgets and special effects, it’s really a specific kind of recording device. On a technical level, you could compare film to taking a plaster impression of an animal print or recording tremors with a seismograph.
Photo by Luriko Yamaguchi on Pexels.com
For those of you old enough to remember developing photos from 35mm film, this is “film” at its most basic. Photons bounce off an object, are focused by a lens onto the film, activate photo-reactive chemicals, and leave an impression. The film is then developed into a negative, and the negative is used to produce the positive picture.
The thing is, that 35 mm film from your disposable CVS camera is actually the same film used in movie cameras and was essentially unchanged for 100 years. Today, the process is digital, but essentially your iPhone and a professional movie camera work the same way. And it’s all about capturing light.
What are we waiting on?
So why does it take so long to light a film set? There’s a problem between seeing and seeing. Your brain plays probably about the same role in sight as your eyes. Yes, your eyes perceive light, but your brain needs to decide what to focus on (literally and figuratively). In addition to actual focal distance, it must determine proportion, patterns, colors, shapes, and movement. Are you looking at a cat or a lion? Or a toy lion? Or a picture of a lion?
Our brains concentrate on only one small part of what we actually see. But when a filmmaker sits you in a darkened room and projects an image 30 feet tall and 100 feet wide, they need to direct your attention. They have to be sure what they are showing you is more interesting than the exit sign in the corner of the theater or that weird haircut on the guy two rows in front of you.
Just to be clear, your director of photography and the camera are taking the place of the two most complex organs in the human body. This involves framing shots appropriately, dressing and costuming appropriately, and making sure the correct subject matter is in focus. And it also involves a LOT of lighting.
It’s both simple and incredibly effective. The main sources of light come from the back of the room, creating a hard silhouette of both subjects. They are both easy to see while also being obscured. The light beams add a sense of depth, while the desk lamp fills in some of the void. That way we aren’t merely looking at silhouettes.
This shot required critical placement of the lights, camera, and actors. The lights had to be focused and balanced in intensity so the desk wasn’t too dark or the beams too bright. Smoke or fog played a critical role in creating those beams, too.
Physics of Photography
Whether you’re taking photos at a wedding or shooting a film for Spielberg, everyone’s playing by the same rules. Light and film have certain properties and limitations. A lot of cinematography is understanding these limitations and finding a way to get the look you want with the tools you have.
Concentrate!
There can be a lot of stuff in a scene: actors, props, sets. How does your audience know where to look? Light, of course. Here’s a very messy photo from my office.
Now where did I leave that fine point black Sharpie? When I change the lighting, it’s a little easier to see.
Exposure
Ever had an annoying camper shine a flashlight in your eyes in the middle of the night? First, it’s painfully bright. Then it takes your eyes a few seconds to readjust to the darkness. Your irises make minor adjustments constantly, and because it happens so fast, you don’t usually notice. What happens if you’re filming a scene that includes very bright and very dark parts?
Here, Phillies Bear and Phanatic Pillow Pet are very excited to watch the Phillies (currently number 1 in the NL East!), but the problem is, the window behind them is grossly overexposed.
If we set the exposure for outside, it looks like they are sitting in a black hole.
The solution is to add light inside the room or take light away outside (most likely by putting filters on the windows). Either way, it’s going to involve some lighting.
Inverse Square
The intensity of lights decreases as you get further away. Not by a little, but by a LOT. In fact, light follows the inverse square law. That means if you double the distance between your subject and your light source, but want to keep the same light intensity, you need to quadruple your lighting power. Bigger shot? More lights.
How many lights did it take to illuminate this post-apocalyptic set from Bladerunner: 2049?
Lighting adds a sense of depth to a scene. After all, we see in three dimensions, but movie screens are flat. If there were no depth, everything would look like a cartoon. In the shot from Bladerunner: 2049, you can see the silhouette in the foreground, our actor in the middle distance, and hazy ruins in the background.
This shot from The Third Man, shows the depth of a tunnel. Even as a still frame, you get a sense of the dimension.
Today, many movies are shot in 3D, but lighting still plays a critical role in creating the space for a scene.
Next Time…
That covers some of the technical hurdles that go into lighting a scene. In the next post, I’ll cover some of the other things a director of photography considers on a set.
*The phrase “lights, camera, action” was probably never used to get a film crew rolling. Even today, lights take a while to warm up. There is also some dispute about the origin of the phrase. In reality, the dialogue before a take goes something like this:
1st Assistant Director: “Let’s roll.”
Production Assistants: “ROLLING!”
Sound department: “Sound speeds.”
2nd Assistant Cameraman: “101 take 1. A mark.” (Hits slate.)
A while back I wrote an article about “grips,” one of the first film credits the average movie goer puzzles over. But gripping isn’t my day job. I’m usually a video assist operator. Most people, even my coworkers, don’t really know what video assist entails. Well hold onto your BNC*, because you’re about to find out!
The Basics
Do you ever watch the bonus features at the end of a movie and see the director watching a television monitor? That’s video assist. The video assist operator sets up that monitor. Pretty basic. More broadly, it’s the video assist operator’s job to get the image from every camera (no matter how many there are or where they are) to the director. In a nice, studio setting, it may look something like this.
This is a control room we built for Comedy Central. On a stage, with one camera, this may be as simple as connecting the camera to a monitor (with some BNC). Things get a little more complex if you’re riding around the street at seventy miles an hour or if one of your cameras is in a helicopter. In those situations, we use transmitters to get the image from the camera to the director.
This is the “picture” car with the actors and camera. Our transmitter is on the roof.This is the follow vehicle for the director and assistant cameramen.And finally you have a follow van for the producers.
History
Once upon a time, we filmed on something called “film.” This was a roll of cellulose coated with a film of photo reactive chemicals that had to be developed before you could see what you shot. Each day, someone would run the film to a lab where it was developed. Then they would race back with “dailies” for the director and producer to review. It worked great for about 70 years.
But in the 1950s, television and video came onto the scene. Television captured images electronically and recorded them onto magnetic videotape so there was no need to “develop” film. Although the quality was far inferior to film, people could now watch what they filmed immediately after they filmed it.
In 1960, Jerry Lewis used this new technology for his film The Bellboy. As both the director and the star, he couldn’t watch his own performance. He connected a video system to the film camera allowing him to instantly playback what was just recorded and make adjustments to his performance. This is generally considered the invention of video assist** and the first use of video playback.
In addition to getting the image to the director, the video assist operator records the action, allowing for immediate playback. This allows directors to re-watch takes without waiting for dailies. Directors may call for playback to check performances, look for continuity errors, see if a piece of gear was in the shot, check to make sure a stunt or effect worked, or watch something back in slow motion.
The video assist system is also used to record rehearsals. When we shot on film, this was a critical way to practice camera and actor movement without wasting thousands of feet of film. Today, most film production is done on digital video, but film crews still use rehearsals to practice shots before all of the lights, makeup, and effects are in their final places.
On a one-day shoot for a thirty-second commercial, playback may not be critical. But on something like a feature film that may take months and is generally not filmed in chronological order, playback can play a major role in keeping a film’s continuity. One intern I worked with said that video assist sounded like the film’s library. I kind of like that. (To be fair, the script supervisor is the film’s librarian, the video assist operator is the guy who has to go to the basement and find all of the old reference books…)
It’s important to point out that video assist is for reference only. When we shoot on film, the video feed or “tap” doesn’t have nearly the depth of field or exposure range of a piece of film. Video playback is not a completely accurate representation of what you filmed. In fact, oddly enough, video taps only record what isn’t on the film. The light entering the camera either exposes the film or goes to the video tap. Most things happen so quickly it doesn’t really matter. But several years ago, I was working with a producer to film gunshots for an action movie. When I played it back for him, he didn’t see the muzzle flash. I had to explain to him that was a good thing because it meant the muzzle flash was on the film. (Ugh. Tech talk.) And while that’s not the case with modern digital cameras, the video feed is a compressed version of what you’re actually recording. Much to the dismay of one producer whose intern deleted their favorite take, video assist operators do not record full resolution video files.
One other note is that for decades, video was recorded on tape. This led video assist operators to also be called video tape recorders or VTR. And while many ADs will still stay “let’s roll video” we moved on to computers about ten years ago.
Sync
In addition to the image, the video assist operator works with the sound department to get audio to the director. It’s critical to make sure all of the cameras and the audio are synchronized. Like watching a badly dubbed film, it’s disorienting and distracting to watch things out of sync.
This may sound like a simple thing, but let me give you an idea of what it’s worth to a production. A few years ago, shortly after we switched to high definition signals, quality, affordable transmitters were still in development. The transmitters we used, while great at long distances had a noticeable delay. (It takes some time to crunch down all of that video data, shoot it through the air, and unpack it back into an image.) This isn’t an issue if you’re filming across a football field. It is if you’re sitting ten feet from your actor and the actor on your television is moving noticeably slower. So after one frustrating day of filming on a new television show with transmitters that were less than a year old, our company shelled out $40,000 to upgrade to the latest transmitters.
Gak
Gak is a technical film term for stuff. And video assist operators have a lot of gak: monitors, switchers, speakers, cable, transmitters, hard drives, HDMI, BNC, barrels, patch bays, UPS’s, power conditioners, batteries, power cables (OSHA cords, P-Tap, Lemo, Hirose, 4-pin XLR), 3-pin XLR, mini XLR, intercoms, video printers, and on and on and on. Again, all of this is to get the image from the camera or cameras, synchronize it with the audio and give it back to the director for live viewing and playback.
It’s a lot of techno-wizardry and it can be kind of mesmerizing. Maybe that’s why everyone likes to look over your shoulder. Or maybe they just like watching TV. Whatever the case, the video monitors always attract a crowd. The director, assistant director, and script supervisor are generally at the monitor. The producers will often get their own set of monitors. Then there are the hair, makeup, and costume people who need to be sure the actors look their best. And you’ve got the additional assistant directors cueing background actors, the electric and FX department standing by for cues, the humane society looking out for their four legged actors, and a couple of groupies for good measure.
And of course, all of these people need chairs and coolers and tents and heaters if it’s cold and, frankly, before you know it, you’ve got a regular village on your hands: a video village, which has become the industry term for, well this.
One of the biggest positives about video assist, however, is that you always want to be near the director. So if it’s raining, you’ll be dry. If it’s cold, you’ll be warm. If it’s warm, you’ll be cool. And you’re generally the first person to know if craft service is serving something better than hot dogs.
24 Frame Playback
Video assist operators have one more vital function that isn’t related to anything else I’ve mentioned so far. We are responsible for every “on-screen” video display. Every time you see a smart phone or a television or a computer monitor, a video operator has provided that image. Here are a few of the riveting images I’ve put on screens.
Amazing stuff, right? The video operator works in conjunction with the director, props department, and editor or visual effects department to make sure the right images get on the right monitors. Sometimes, that image doesn’t exist yet, so we just put green or grey screens on the monitors. That helps the VFX department create the image in post. Green makes it easier to remove the image. Grey allows light to fall on the set and actors like a real television.
Video assist operators need to be careful about what they put on screen. One of my coworkers was troubleshooting an issue with his personal phone and forgot to delete the number when we went to shoot. Months later when the DVD came out, he was inundated by calls from curious fans who wanted to know who Jason Statham called in the middle of the film
The name, “24 frame playback” comes from the fact that film cameras used to film 24 frames or individual pictures a second. Televisions, however, display 29.97 pictures a second. So for every 1 picture a film camera takes, a television displays 1 ¼ pictures. (Oh God. Math…) Because the television is projecting light, that means ¼ of the television screen will appear brighter than in every picture the film camera takes. That’s why in old movies, you will see television screens flickering in the background. To fix that, playback operators force the television to display images at 24 frames, not 30.
Modern TVs and flat screens like your phone don’t display images the same way older TVs did, so we don’t actually need to create a 24 frame video. That’s why it’s anachronistic to call it “24 frame playback” when it’s no longer 24 frames and playback actually has another meaning. Sheesh.
For some more information about how a television actually works, check out this fascinating video from The Slow Mo Guys.
Roll the Credits
There you have it. Another one of those hundreds of names that scroll by at the end of a movie explained. While it’s true that most of the work of the video assist operator doesn’t end up one screen, the movie – and filmmaking – wouldn’t be the same without them.
*BNC, the ubiquitous tool of the video assist operator, is a type of connector for video cables. BNC is also refers to the cable itself. Many people erroneously think it stands for “British Naval Connector,” a rather shoddy backronym for an American invention. It actually stands for “Bayonet Neill-Concelman,” the connecting mechanism and the name of its inventors.
It can’t be helped. We exist in time/space. We’ve all been at work, staring at the clock, wondering when our time in purgatory will come to an end. But on a film set, the different circles of hell each have names and meanings. As a filmmaker (especially if you’re a production assistant (PA)), it’s good to know what these times are and how they affect your day.
Call Time (In)
This is the time you show up to set. For our example, let’s say call time is 6:00am. This is known as “general crew call” because it’s when most of the crew will show up. However, any good production manager will say, “Be sure to check individual call times.” Production will generally have a “pre-call” to make sure doors are unlocked, parking is sorted out, and the caterer knows where to set up breakfast. Your individual call time is listed next to your name on the call sheet (pretty straightforward). So with a 6:00 call time, a PA can expect to have an individual call time of 5:00 or 5:30. Even so, if someone asks you what the call time is, they’re probably asking about general crew call. (And remember, if you’re early, you’re on time. If you’re on time, you’re late. If you’re late, you’re fired.)
Depending on the day, other departments may have a pre-call as well. The grips or set dec may need to get in early to prep a location. The camera department may have a special piece of gear to prep for the day. But no matter how many staggered call times there are, there will always be an official general crew call.
First Shot
First shot is when you get your first shot. (Duh.) The script supervisor is in charge of recording this. (On a small shoot without a script supervisor, however, an assistant director (AD) may record it.) Ultimately, this time goes to the 2nd AD who puts the production report together. An AD or producer may ask you when the first shot was. All you have to do is ask the script supervisor. (Fun note: The script supervisor is the official timekeeper of a film set and keeps a record of all of these times.)
Lunch!!!
Ah, the second best time of the day. Lunch is owed to the crew 6 hours after general crew call. In our example, lunch would be 12 noon (6 hours after call). Technically, production can break whenever they want, but there may be repercussions…
Meal Penalty
If production does not break after 6 hours, they owe the crew meal penalties (AKA money). This is why production almost always breaks after 6 hours and why ADs always freak out after 5 hours and 45 minutes. (Sadly, PAs do not get meal penalties and often end up working through lunch. But sometimes they do get to break early.)
NDB
What about those grips who were in at 5:30? Shouldn’t they break at 11:30? Yes. That’s why many call sheets will say, “All crew must NDB.” That stands for non-deductible break. As time permits (say the director needs to have a heart to heart with his star) crew members break away one at a time for a 30 minute break. That way they don’t go into a meal penalty, but production may continue uninterrupted. They will still break for lunch with the rest of the crew.
Grace
Production may also ask for a grace period to finish a shot in progress. This is only 12 minutes and needs to be asked for and agreed to by the crew. Then you may break for lunch at say 12:03 without going into a meal penalty.
Last Man
Crews generally break for half hour lunches, but that clock doesn’t start until the last crew member (last man) is through the line. Let’s say lunch was called on time at 12:00, but the crew needs to be shuttled 10 minutes away to catering. It takes a further 8 minutes to get the entire crew through the catering line. So your half hour starts at 12:18. As a PA, it may be your job to watch the line and call last man. After that last man is through the line, tell the AD the time for last man.
Back In
Back in is the time lunch ends. In our case, that would be 12:48. The crew is “back in” at catering, so don’t expect to shoot anything until everyone’s taken that 10 minute shuttle back (~12:58). At lunch, after the last man is called, PAs will be asked to inform the crew. E.G. “Last man 12:18. Back in 12:48.” As with these other times, you may be asked to relay this info to and from production, the ADs, and the script supervisor.
First Shot After Lunch
Same as the first shot, just… after lunch.
Camera Wrap
(That’s a wrap…or is it lunch? Or both?)
“That’s a wrap. Everybody go home!” Ah, the best time of the day. When the first AD says those magic words, it’s time to start packing the trucks. This is the official camera wrap, but much like the official call time doesn’t dictate when you stop (or start) working.
Wrap (Out)
Once the trucks are loaded and the crew is shuttled back to the parking lot, they are “out.” This is the individual wrap time and varies from department to department. Departments are generally (but not always) out as a group (e.g. the grips are out at 7pm). Most productions will assign a PA to each department to get out times. This information is relayed back to the 2nd AD for the production report. To simplify things, most productions have started using daily time cards that a representative will fill out and pass to the PA. That makes it easy to just run everything back to the office.
(Note: remember that 6 hour rule? If you continue to film 6 hours after lunch, production will owe another meal break or go into dinner meal penalties.)
Production Report
The production report is a kind of mirror image of a call sheet. Whereas a call sheet is when you’re supposed to show up and what you hope to achieve for the day, the PR is what ended up actually happening.
At the end of the week, production will send PRs to each of the department heads. PAs often call these “cheat sheets” because crew members will copy the information on them to their time cards. But PRs have much more information on them than in and out times (injury reports, rerates, additional crew members that weren’t listed on the call sheet, etc.). Department heads (or their seconds) should actually be checking the PR to be sure that the information on them is correct. If you want to sound like you have a clue, call them by the correct name.
Now when someone asks, “Did we break on time Tuesday?” “What was call time today?” “When are we back in?” or “What was camera wrap last night?” you’ll have a vague idea what they’re talking about.
Bonus! Time cards!
To make this all a bit more confusing, times cards are filled out in 10ths of an hour on a 24 hour clock. Before your brain explodes, let me explain. First, a 10th of an hour is 6 minutes. 0:30=0.5, 0:18=0.3, 0:48=0.8. So 7:24 is… 7.4. Not that difficult.
A 24 hour clock simply means that Instead of going to 1pm, you go to 13.0. Just add 12 to the normal time. 3:24pm=15.4, 5:42pm=17.7, 11:54pm=23.9.
But wait, there’s more! If you bleed into a new day, you don’t reset the clock. So midnight becomes 24.0, 1am is 25.0, 2:12am is 26.2. (Last week, I wrapped at 31.0 or 7am Saturday morning.)
On set, everyone still speaks about time in the normal 12 hour, 60 minute way, but if you see a bizarre number like 14.6 on a PR, now you know what it means. (Also, it’s always morning when you start your day even if it’s 7pm… or 19.0.) As a nerdy form of masochism, check out the time card below and see if you can get the same results I do! (Notes: Even though I list the whole lunch time, only 1/2 hour is deducted from the time worked. Also, straight time is 8 hours, 1.5X is 4 hours, any additional time is 2X.)
When all of the credits fly by at the end of a movie, “grip” tops the list of titles that keep people scratching their heads. What is a grip? What does a grip do? (Insert any number of punch lines here.) Grips have a wide range of responsibilities on set. Most of them involve lifting heavy things (sand bags, steel pipe, stands, cameras, plywood, lights, weights…) so these are some of the toughest guys you’ll see on set. But gripping also requires a lot of problem solving and smart working (How do you minimize the amount of heavy things you have to lift?) so grips also need to be well versed in film equipment, knot tying, construction, and physics. When there’s a twenty pound light swaying in the breeze above your actor’s head, you want to be sure the guy that put it there knows what he’s doing. So what exactly is a grip?
Gripping
Gripping is essentially attaching things to other things: attaching a camera to a dolly, a clamp to a pipe, a flag to a stand, a stand to a condor, or, like in this picture below, attaching some transmitters to a Ferrari.
Although it’s a little hard to see, the camera is on the left of the car, outside the driver’s window on what’s called a “hostess tray.” The grips are using speed rail and short arms to secure it. Look at that nice sturdy triangle they’re building!
Grips use a wide variety of clamps, special film equipment (Cardellinis, cheeseboros, apple boxes, elephant ears, ducks bills, etc.), rope, ratchet straps, screws, and tape to make this happen. Of course, you want to be sure you’re using a nice soft suction cup (not a screw gun) on the Ferrari. You’ll also need to be sure the suction cup is strong enough. How heavy is the transmitter? How much wind resistance will it create? How fast is the car going? Some jobs require impromptu carpentry, building platforms for gear or people.
Once the gear is set, it also needs to be secured with ropes or safety chains. Anything that creates a lever needs to be counterbalanced with weights. Stands need to be weighed down with sandbags. And that brings us to the grip department’s second, but perhaps more important job.
Safety
Because of all of the heavy things grips schlep around, they’re in charge of safety on set. Obviously they need to make sure all of the lights and cameras are safe. (Will the camera fly off that Ferrari and hit someone? What about the antennas on the transmitter? How secure are they? Did someone remember to remove the tape rolls from the hostess tray?) But because of that, they take on a broader safety roll.
Are there fire extinguishers and fire lanes on your set? Is it too windy for the camera operator to go on the roof? Is the road closed to traffic? Does everyone working on the boat have a life vest? And while different people have different responsibilities when it comes to safety, it’s ultimately up to the key grip (the head of the grip department) to make sure you have a safe film set. And if he says, “That’s unsafe, we’re not doing it,” well, that’s that.
Removing Light
A grip once explained his job to me this way. The electric department adds light. We take it away. Apart from all of the other things grips are responsible for, they also use a wide variety of flags, nets, and diffusion to control the light the electric department throws around on set. When you see behind the scenes photos, that’s what all of the random stands are for.
Grips are extra busy on outdoor shoots. When you’re on a set, the electric department shows some restraint in adding light. Cable is pretty heavy, after all. The sun? Not so much. Here’s a “flyswatter.”
We started filming a scene in a cloudy parking lot, but had several days of work. Eventually the sun came out. No worries, grip department to the rescue. The flyswatter is your custom built, movable cloud. (The “boom lift” or “JLG” brand name lift that the flyswatter is attached to is commonly called a “condor” on film sets.)
Moving the Camera
Grips are also the only people who aren’t in the camera department that can actually control a shot. While the camera operator is in charge of panning and tilting, the dolly grip pushes the dolly that the camera is sitting on. It’s up to him (or her, I know some great dolly grips who are women) to get the speed right. In the below photo, the dolly grip is on the far left, pushing the camera.
On the last feature I worked on, I had the good fortune to work with the rigging grips. We would show up before the shooting crew to set up larger rigging projects that may take hours or days to finish. The flyswatter was one of our projects. Here is another.
The electric department placed several lights on the condor. We built the box around them out of speed rail (1.5 inch diameter aluminum pipe). Although steel is stronger, you don’t want to put all of that weight eighty feet in the air. We ultimately covered the frame with blackout cloth and put diffusion on the front creating a very large, very powerful spotlight.
Film crews often black out windows so they can control the quality of light, no matter what time of day it is. Here is a tent we built over a sunroof. First the frame, then with the sides.
Wind was a major concern. You can see the copious number of sandbags weighing down the corners as well as the hemp safety lines.
Another fun project was blacking out or tenting the entire side of a building. Here’s a time lapse of us removing the tents after the location had been wrapped. For perspective, each of those pipes is twenty feet high.
Another fun project was building this scaffolding on the stage. We used it to throw stuntmen out of a third story window.
Here’s the same scaffolding after we covered it with green fabric. That allows the visual effects department to match it to the actual location even though we filmed it in a studio.
Here’s an electric car known as the “big rig.”
In the first photo, you can see the camera with the camera operator, key grip (driving), and support crew in the back. There’s also a generator on the front to power all of the gear for the support crew. The grip department built all of the speed rail and secured all of the gear to the big rig.
Here’s another fancy car setup for filming vehicles racing down the road.
One camera is on the tricycle. Another was on a crane known as the “Russian Arm.” In the first photo, the Russian Arm is the car on the right. The arm is extending to the left with the camera hanging down. In the second, the Russian Arm is the furthest vehicle to the right, the arm extending in front of it with the camera near the sedan’s driver side window.
The director and the support crew sat on the back of the pickup truck. The truck lights the driver and passenger for the scene and pulls the sedan. Again, these vehicles show up to set completely empty. All of the “gak” (that’s a technical term for stuff) was secured in place by the grip department. That’s some serious gripping.
So the next time you want to build a pretty awesome looking fort, blot out the sun, or safely race around the street on the back of a truck, get a grip.
A coworker of mine was going camping once and (since I’m an Eagle Scout) he asked me what he should wear. “Well,” I told him, “just pretend you’re going to work.” When you show up to set, you need to be ready for everything, and nothing will get you through a sixteen hour day better than your own comfort. So working from ground up, here’s my fashion advice. (Even if you’re supposed to stay in the office, you’ll be surprised at the number of times you end up in a muddy field to deliver paperwork.)
SHOES
Wear comfortable, closed toe shoes. You’ll be on your feet most of the time, and you don’t want your little piggies run over by a dolly. Steel toes aren’t really necessary unless you’re building or striking something (Art Department, Grip). You’ll also want a good pair of waterproof hiking boots in your wardrobe for the non-metaphorical quagmire you’ll end up in someday. I’d also recommend a pair of NEOS. This is a shoe that goes over your shoe for filming in a torrential downpour/snow bank, etc.
PRO TIP: A boom operator I work with always brings a second pair of shoes and socks to set. He changes them at lunch. You’d be amazed at the difference this makes in the afternoon.
PANTS
This one’s pretty simple. Wear sturdy, weather appropriate pants that facilitate a belt. No skirts or dresses (or kilts, Sean!). I know cargo pants/shorts aren’t high fashion, but if you’re behind the camera, no one cares. When you’ve got batteries, a water bottle, pens, markers, cell phone, phone charger, call sheets, schedules, your wallet, three sets of keys, sunglasses, a walkie talkie, work gloves, a Leatherman, and a flashlight on you, the extra pockets come in handy.
BELT
Wear a belt. With all of the stuff in your pockets, your pants will fall down. Some people with even more stuff (crescent wrench, screwdriver, tape measure, volt meter, range finder, etc.) go so far as to wear two belts or a pouch. Hopefully, you won’t need that on your first day, and you’ll have some time to shop around before you do.
SHIRT
A little personality in your wardrobe is fine, but try not to offend anyone. Remember this shirt from How to Lose Friends and Alienate People?
T-shirts are the norm. Button down shirts are fine. Ties (or dangling jewelry) are a no. (They’re actually a safety hazard.) Generally, you’ll want to avoid bright colors and large logos. You never know if you’ll be hiding in the background of a shot, and you don’t want to stand out. (On the other hand, I hate being on camera and may have occasionally worn bright colors to set specifically to avoid pulling background duty. I don’t know that this endeared me to anyone, however.) People who are required to be on set (camera operators, assistant cameramen, boom operators) often have a completely black wardrobe on standby to avoid being seen in reflections of cars, windows, pictures frames, etc. If they don’t, the grips will make them a robe of duvetyne, which is always good for a laugh.
GLOVES
Depending on the size of the shoot, you may be asked to pick up cable, lay down floor protection, or move set pieces. A cheap pair of leather work gloves (usually around $10) goes a long way. You may see grips wearing fancy, form fitting work gloves, but I’m not a fan. For one thing, they take too long to put on and take off. But they’re also expensive. On that special day when you gloves get completely covered in fish guts, dog shit, or motor oil, you don’t feel so bad chucking $10 gloves. (And yes… all of that has happened to me.)
HEADGEAR
Not a requirement, but if you’re filming outside all day, sunglasses and hat will make you much, much happier. Don’t be afraid to pull out a crazy straw hat or cowboy hat when you’re filming in the middle of an open field. Yes, it may look silly, but people will recognize that you’re someone who thinks ahead and comes prepared.
RAIN GEAR
Buy a waterproof coat and pants. Nicer gear can be a little expensive, but it is tax deductible. ALWAYS BRING YOUR RAIN GEAR TO SET!!! Even if there’s a zero percent chance of it raining, you may end up blocking off a street corner while the art department wets down the street. You’ll be a lot happier throwing on your NEOS and rain pants than walking around in wet socks all day.
And speaking of that…
EXTRA CLOTHES
It’s not a bad idea to have a change of clothes in your car. You may fall into a creek (happened to me), have coffee spilled on you (happens to me regularly), fall down a muddy hill (heard about it), set your jacket on fire (seen it happen surprisingly often), or just perspire a lot. A friend of mine actually texted me this hilarious mishap from a commercial set earlier today.
In any event, it’s a lot easier to change your clothes and get on with your day than be miserable for the next ten hours. I’d also point out that anything you wear to set has a high probability of getting ruined. It will definitely get dirty.
LAYERING
If you follow me on twitter (@PremiseAmiss) you’ll know I was recently rigging a car in twenty-five degree weather. Everyone tolerates the cold differently, (Two of my coworkers wear shorts in well below freezing temperatures.) but layers are the easiest way to deal with it. A long sleeve T-shirt, vest, and fleece will treat you a lot better than a halter top and ski jacket. Part of it is thermodynamics. But it also just gives you more options.
Going to spend two hours outside? Put all the layers on. Babysitting holding? Take all the layers off. Running in and out? Keep the vest on, but lose the fleece. Sweatshirts with a full zipper (as compared to pullovers) will also make your life easier.
Don’t forget to layer your legs! Long johns make a world of difference. For those really frigid days, go wool. Wool socks retain heat even when they’re wet. Or if you’re working in the 30-40 degree range, try some knee high socks. They’re a little easier to take off than long johns if it starts to warm up.
BUT I’M GOING TO LOOK LIKE SURVIVORMAN!
Yes. Yes, you will. In fact, you’ll probably want to shove a bunch of this stuff in a back pack and bring that to set, too. It may seem excessive, but you’ll be prepared and comfortable for whatever comes up. As an added bonus, you’ll look like everyone else, and you might just fool them into thinking you’ve done this before. After all, isn’t that what dressing for success is all about?