A Good Premise

The hook, or my preferred term “premise,” is what “hooks” your audience. It’s also what hooks your investors, your producers, your significant other if you’re looking for a movie to watch, and what’s going to drive your script. If you’ve got a good premise, you’ve got a marketable idea. If not, well, keep writing. Below are some things to keep in mind when you’re working on a premise.

Potential

When you say your premise, people should immediately think of the possibilities. If you’re writing a comedy, the potential for humor should be obvious. (Two men join an all-girl band to avoid the mob.) Thrillers should sound, well, thrilling.

Your premise is the reason you’re writing this script! Not everyone has the same idea of a premise. Use the word alien, dragon, or time travel and some people will immediately tune out. If I hear “struggling with cancer,” I’m probably going to pass. (I’ve had enough real-life experience with cancer.) At the same time, I think a cancer subplot is a requirement of most Lifetime scripts. And plenty of people watch those. Whatever genre you’re going for, your audience needs to see potential.

One of my friends came up with a fantastic premise a few years ago: Killer Cardboard Box. It’s ridiculously straightforward and even conveys that genre blend of horror and comedy. (There’s a killer—terrifying, but it’s a cardboard box—laughable.) You can visualize it, too. Box flaps clamping onto an unsuspecting victim’s head, or the heroine fighting for her life with a dollar-store box cutter. It’s brilliant. The script (penned by yours truly) hasn’t been produced for a few reasons, but potential isn’t one of them.

Jurassic Box

Short

On the other side of the spectrum is this heaping pile of beauty: six frenemies are trapped in a shopping mall with a killer. Another (amazing) script penned by me, but I’ve found it hard to explain to others. It’s a little too clunky. What’s a frenemy? Why are they trapped in the mall? Why not just text 911? All great questions, which are revealed in the thrilling final act, but not necessarily a great way to get people excited. Lord of the Flies in a shopping mall? Not necessarily any better.

When you go back to “why” I wrote this film, it was because I wanted to do a teen horror movie in a shopping mall where no one was sure who they could trust. Unfortunately, the premise shows that the production considerations were just as important to me as the story considerations. And unfortunately, I think the script suffered for that reason.

 Unique

A friend of mine challenged himself to watch 366 movies last year. I asked him what the worst one was. He answered that, by far, Thor: The Dark World was the most bland and boring. He said he actually forgot he watched it.

The problem is, there are just so many superhero movies now. They’re predictable. They run together. So if you’re writing a script for Lifetime (and it has the obligatory cancer subplot) how do you make it interesting? What is it about your script that we’ve never seen before? How will your gangster movie stand out from The Godfather, Goodfellas, The Untouchables, etc? How will your Superhero movie stand out from X-Men, Superman, Spiderman, Batman, and Birdman? How about you make it ridiculously gory and full of profanity? Poke fun at the other superhero movies and break the fourth wall. Sounds a lot like the best selling R-rated movie of all time (Deadpool).

Are there going to be any dinosaurs in this, uh, dinosaur film?

When you actually get to writing, you need to fulfill the premise. It’s one of the most common mistakes I’ve found with first time screenwriters. If you write a script “about” outer space and your characters don’t make it into space until the script is three quarters over, well, your script isn’t really about space, is it? If you write a script about dinosaurs, you better have some dinosaurs in it. Jurassic Park expertly mocks this mistake when they fail to see any dinosaurs on their “dinosaur” tour.

Writers of horror films have probably heard the adage “Don’t show the monster.” Psychologically, once you see and identify something, it loses its fear factor. Practically, if you don’t have a budget, your monster probably isn’t very scary looking. But just because you can’t show your monster doesn’t mean it’s not there!

Creepy sounds, footprints, and severed limbs should litter your script. Remember, the premise is the reason why you wrote your script. You better include that reason early and often.

A great premise sets your script up for success. What drama, comedy, or horror does your premise bring to mind? How many ways can a cardboard box kill a person (eat them, paper cuts, fall on them)? What kind of weapon would you use to fight a cardboard box (box cutter, fire, box crusher)? Who’s the best protagonist to fight this unlikely killer of yours (Dwight Schrute)?

The premise is only the germ of an idea. It can come from watching another movie, a news article, a conversation with a friend. Depending on your genre, some things may be more appropriate than others. Hostage situations are a bit of a stretch for RomComs. Alzheimers doesn’t work that well for comedies. But no matter what, if it’s unique, short, and full of potential, you’re on the right track. And a good premise is going to make writing your script a little easier and a lot more fun.

Dressing for Success on Set

A coworker of mine was going camping once and (since I’m an Eagle Scout) he asked me what he should wear. “Well,” I told him, “just pretend you’re going to work.” When you show up to set, you need to be ready for everything, and nothing will get you through a sixteen hour day better than your own comfort. So working from ground up, here’s my fashion advice. (Even if you’re supposed to stay in the office, you’ll be surprised at the number of times you end up in a muddy field to deliver paperwork.)

SHOES

Wear comfortable, closed toe shoes. You’ll be on your feet most of the time, and you don’t want your little piggies run over by a dolly. Steel toes aren’t really necessary unless you’re building or striking something (Art Department, Grip). You’ll also want a good pair of waterproof hiking boots in your wardrobe for the non-metaphorical quagmire you’ll end up in someday. I’d also recommend a pair of NEOS. This is a shoe that goes over your shoe for filming in a torrential downpour/snow bank, etc.

PRO TIP: A boom operator I work with always brings a second pair of shoes and socks to set. He changes them at lunch. You’d be amazed at the difference this makes in the afternoon.

PANTS

This one’s pretty simple. Wear sturdy, weather appropriate pants that facilitate a belt. No skirts or dresses (or kilts, Sean!). I know cargo pants/shorts aren’t high fashion, but if you’re behind the camera, no one cares. When you’ve got batteries, a water bottle, pens, markers, cell phone, phone charger, call sheets, schedules, your wallet, three sets of keys, sunglasses, a walkie talkie, work gloves, a Leatherman, and a flashlight on you, the extra pockets come in handy.

BELT

Wear a belt. With all of the stuff in your pockets, your pants will fall down. Some people with even more stuff (crescent wrench, screwdriver, tape measure, volt meter, range finder, etc.) go so far as to wear two belts or a harness. Hopefully, you won’t need that on your first day, and you’ll have some time to shop around before you do.

SHIRT

A little personality in your wardrobe is fine, but try not to offend anyone. Remember this shirt from How to Lose Friends and Alienate People?

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T-shirts are the norm. Button down shirts are fine. Ties (or dangling jewelry) are a no. (They’re actually a safety hazard.) Generally, you’ll want to avoid bright colors and large logos. You never know if you’ll be hiding in the background of a shot, and you don’t want to stand out. (On the other hand, I hate being on camera and may have occasionally worn bright colors to set specifically to avoid pulling background duty. I don’t know that this endeared me to anyone, however.) People who are required to be on set (camera operators, assistant cameramen, boom operators) often have a completely black wardrobe on standby to avoid being seen in reflections of cars, windows, pictures frames, etc. If they don’t, they the grips will make them a robe of duvetyne, which is always good for a laugh.

GLOVES

Depending on the size of the shoot, you may be asked to pick up cable, lay down floor protection, or move set pieces. A cheap pair of leather work gloves (usually around $10) goes a long way. You may see grips wearing fancy, form fitting work gloves, but I’m not a fan. For one thing, they take too long to put on and take off. But they’re also expensive. On that special day when you gloves get completely covered in fish guts, dog shit, or motor oil, you don’t feel so bad chucking $10 gloves. (And yes… all of that has happened to me.)

HEADGEAR

Not a requirement, but if you’re filming outside all day, sunglasses and hat will make you much, much happier. Don’t be afraid to pull out a crazy straw hat or cowboy hat when you’re filming in the middle of an open field. Yes, it may look silly, but people will recognize that you’re someone who thinks ahead and comes prepared.

RAIN GEAR

Buy a waterproof coat and pants. Nicer gear can be a little expensive, but it is tax deductible. ALWAYS BRING YOUR RAIN GEAR TO SET!!! Even if there’s a zero percent chance of it raining, you may end up blocking off a street corner while the art department wets down the street. You’ll be a lot happier throwing on your NEOS and rain pants than walking around in wet socks all day.

And speaking of that…

EXTRA CLOTHES

It’s not a bad idea to have a change of clothes in your car. You may fall into a creek (happened to me), have coffee spilled on you (happens to me regularly), fall down a muddy hill (heard about it), set your jacket on fire (seen it happen surprisingly often), or just perspire a lot. A friend of mine actually texted me this hilarious mishap from a commercial set earlier today.

art-pants

In any event, it’s a lot easier to change your clothes and get on with your day than be miserable for the next ten hours. I’d also point out that anything you wear to set has a high probability of getting ruined. It will definitely get dirty.

LAYERING

If you follow me on twitter (@PremiseAmiss) you’ll know I was recently rigging a car in twenty-five degree weather. Everyone tolerates the cold differently, (Two of my coworkers wear shorts in well below freezing temperatures.) but layers are the easiest way to deal with it. A long sleeve T-shirt, vest, and fleece will treat you a lot better than a halter top and ski jacket. Part of it is thermodynamics. But it also just gives you more options.

Going to spend two hours outside? Put all the layers on. Babysitting holding? Take all the layers off. Running in and out? Keep the vest on, but lose the fleece. Sweatshirts with a full zipper (as compared to pullovers) will also make your life easier.

Don’t forget to layer your legs! Long johns make a world of difference. For those really frigid days, go wool. Wool socks retain heat even when they’re wet. Or if you’re working in the 30-40 degree range, try some knee high socks. They’re a little easier to take off than long johns if it starts to warm up.

BUT I’M GOING TO LOOK LIKE SURVIVORMAN!

Yes. Yes, you will. In fact, you’ll probably want to shove a bunch of this stuff in a back pack and bring that to set, too. It may seem excessive, but you’ll be prepared and comfortable for whatever comes up. As an added bonus, you’ll look like everyone else, and you might just fool them into thinking you’ve done this before. After all, isn’t that what dressing for success is all about?

The Pope in the Pool

I just watched The Big Short last night. It’s a good film with some incredible acting and editing. It’s unique in how it blends drama and documentary—a feat that required breaking many of “the rules.” Despite that, it had a consistent style, which made it work.

But let’s be honest, a film about credit default swaps has a lot of explaining to do. For that they used Blake Snyder’s trick—mentioned in my last post—called the Pope in the Pool.

If you haven’t read it yet, I’m going to recommend again that you read Save the Cat. But to briefly sum up, when a script has to cover exposition (those boring plot points that you need to explain to the audience even though the characters already know what’s going on) you can distract your audience with something visually interesting.

In Snyder’s case, the Pope is swimming in his pool while receiving a security briefing. You’re so mesmerized seeing the Pope in a bathing suit swimming in the Vatican pool, you barely even notice the bone dry dialogue. (Hence, Pope in the Pool.)

The Big Short has three clear—dare I say gratuitous—examples. The first is the scene with Margot Robbie (a nice nod to The Wolf of Wall Street), then there’s Anthony Bourdain, and finally Selena Gomez with Dr. Richard Thaler.

The latter two examples work very well. Anthony Bourdain making soup out of his unsold fish was a visual example of how banks were repackaging securities to make CDOs. The line of betting at the blackjack table with Selena Gomez created a visual example of how investors would bet on CDOs to create synthetic CDOs.

Margot Robbie’s scene doesn’t work quite as well because there’s no visual correlation between what she’s doing (drinking champagne in a tub) and what she’s explaining (sub-prime loans). Had she been paying for the champagne, it may have worked better.

In many ways, the whole movie is an example of “Pope in the Pool.” It was dramatizing some dull, heady banking practices. It’s a shame this movie couldn’t have existed before the financial crash because people may have better understood the crisis they were creating. (This is one of the reasons people love science fiction. It prophesies what could happen if we don’t change our ways.) In any event, it’s a great example of how something boring and difficult to understand can connect to audiences in a meaningful way through effective filmmaking and visual storytelling.

A Roundabout Review of “Medici: Masters of Florence”

New screenwriters will often ask if they have to follow “the rules.” The short answer is, “Yes.” Why? Keep reading.

There are some great scripts that break “the rules.” But there are many, many, many terrible scripts that break “the rules,” and it’s easier to understand why the rules exist by watching some of these terrible movies (and TV shows). Medici: Masters of Florence, currently available on Netflix, is one of them. Here are some of my thoughts organized with the same headings used for industry standard coverage.

medici-master-of-florence

STRUCTURE

You’ve probably heard of the three-act structure. I alluded to it in my previous post about Extraordinary Worlds. The purpose of the first act (AKA “The Beginning”) is to establish the characters and their needs. It builds empathy between the characters and the audience and gives the audience an idea of where this script is headed.

Medici starts by killing off Dustin Hoffman. We don’t know who he is. We don’t know why we should like him. Maybe it’s a good thing he’s being killed off. We immediately jump to Richard Madden (apparently Hoffman’s son) who is trying to decide how to respond to his political rivals. Again, it’s a little unclear who Madden is or why we should like him.

Hoffman’s death is cut together with scenes of Hoffman’s own funeral making the opening sequence even more confusing. Once we establish that A) Hoffman was the Medici patriarch, B) he is dead, C) Madden is his son, and D) Madden must now fill his ample shoes, Medici immediately jumps to a flashback.

In general, flashbacks are poor storytelling. Scripts are written in present tense because they happen now, and now is important. Flashbacks tell the audience that whatever happened then is more important than what is happening now. Well if then is more important than now, why not have your script take place then?

Although Madden’s hair is different and Hoffman is inexplicably alive, there’s no real way to distinguish now from then, continuing Medici’s theme of baffling confusion. This confusion is the bigger sin than merely using a flashback. The flashback not only fails to contribute to Madden’s contemporary story (his appointment to the signoria), but makes the show difficult to follow. And just when you thought the show was about to buckle down and do some proper storytelling, it dives into a montage.

Montages, like flashbacks, are generally poor storytelling. They can be used for a variety of reasons, but are most frequently used to compress time. In sports movies, you can’t show your heroes playing all 162 regular season games, but you can show a montage. When your warrior is training for the final battle, you don’t bore your audience with thirty minutes of calisthenics and meditation, you use a montage. In the pilot episode of Medici when Madden falls hopelessly in love with a laundress and drives a rift between him and his father, you should probably play that out for a few episodes. Well, they used a montage, and it was laughable. How can we possibly care about the love of his life when she’s only on screen for three minutes?!

Similarly (back to now), a surgeon who performed an illegal autopsy on Hoffman blackmails Madden. Madden informs his consigliere to pay the surgeon 100 Florins. When the consigliere pays the money, the surgeon demands 1000 Florins. Seems like a pretty important scene, right? We never get to see it! Madden’s consigliere just tells him about it in painful exposition a few scenes later. Why wouldn’t you use that scene?!

To sum up structure, there’s no real first act, the story is difficult to follow, the pacing is wildly off, and important scenes are not included in the script. Moving on…

CHARACTER

Hoffman and Madden may develop into interesting, likeable characters, but they certainly don’t start out that way. Madden is dour and brooding. Hoffman is, well, dead. In the flashback he kind of seems like a jerk. Maybe they’ll redeem themselves, but I’m not sure if I’ll watch long enough to see that. (Not all protagonists need to be likable, but they do need a redeeming quality. This is where Blake Snyder got the name for his fantastic screenwriting book Save the Cat.)

Madden’s lover (and most of the tertiary characters) are paper-thin. She’s posing for a group of artists only partially clothed. Despite all of the other eligible young men in the room, she and Madden are instantly smitten with each other. This leads to the aforementioned three-minute sex montage. (Now that I think about it, maybe it was just three minutes of sex. Again, the story was hard to follow.) In any case, it’s not the kind of deep reflection on the human condition that leads to memorable characters. Oh, by the way, she’s scared out of Madden’s life a few minutes later by his dad’s henchmen. (Another scene that is only talked about, not shown.)

There’s a brother, a not particularly intimidating antagonist, the consigliere, a cameo by the artist Donatello, and a handful of other forgettable characters who take themselves too seriously. The only entertaining person is Steven Waddington who plays a cheeky cardinal who bribes his way to the papacy.

DIALOGUE

But wait, it gets worse! If you’ve ever studied Uta Hagen (It’s bonus credit, but I do recommend reading Respect for Acting), you know that actors need motivation. When they lack motivation, your scene runs a very high risk of exposition. After all, if your characters have no motivation, they have nothing to do, and will just end up talking.

In Medici, there’s the awful scene where Hoffman’s rival sort of threatens Madden, but mostly explains that the signoria is rigged. Then there’s the scene where Madden’s wife explains that she’s been a loyal wife who wants to be part of his business decisions. But the one that really takes the cake is the scene between Hoffman and Madden about Hoffman’s legacy.

In it, Hoffman waxes philosophic about his legacy, complains about Madden’s desire to be an artist (another terrible example where “showing” would have been more powerful than “telling”), and explains his scheme for gaining power. Why have this elaborate, dull conversation full of exposition? Because it’s the middle ages and they have nothing better to do when travelling from place to place?

Now they could have been trying to convince someone to join their cause. Hoffman could have been scolding his son wasting resources on art. Or they could have been doing something visually interesting while having a boring conversation (another great tip from Blake Snyder that he calls “Pope in the pool”). Instead, it’s five mind-numbing minutes of exposition. C’mon, people.

The other thing that really kills the scene (while this isn’t in the writer’s purview), is Hoffman’s accent. Everyone else in the series sounds like they’re doing Shakespeare. Hoffman sounds like they pulled him out of a dock in the Bronx. The tough guy persona could work well, but the juxtaposition is distracting.

UGH…

On top of all of this, there was a painful and distracting soundtrack. It was almost as though they realized the show was horrible and were trying to draw your attention away from it.

With the difficultly of following the story, lack of empathy for the characters, and laughable dialogue, it was really hard to care. I ended up reading about the Medici on Wikipedia—which I found much more interesting—and frankly don’t know how the episode ended. More importantly, I don’t care.

This may not be a glowing review, but I do recommend you watch the pilot episode of Medici: Masters of Florence. It’s much easier to understand “the rules” when you see what happens if you break them.

Extraordinary Worlds

dragon-blog

Movies take us to worlds and times we could never see on our own. It’s one of the hallmarks of performance drama: spectacle. But writers must also deal with another world to make their characters engaging: the extraordinary world. The two occasionally overlap and coincide, but it’s critical to know the difference.

Right now, you and I are living fairly ordinary lives. We get up, regret our life decisions while fighting rush hour, play on our phones at work, come home, procrastinate from writing or working out, and do it all over again. It’s not particularly interesting. In fact, from a screenplay perspective, we call this the “ordinary world.” Then something happens. You get a mysterious phone call. You meet that special someone. An asteroid is discovered hurtling toward earth. All of a sudden, your routine has changed.

This event—usually called the inciting incident—is what makes your story. Without it, your script is just another, ordinary day in the office. When you decide to take action, you have left the ordinary world and moved to your “extraordinary world.” This transition or turning point also moves the script into Act II.

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But it’s important that you don’t mistake an extraordinary setting with an extraordinary world. What might seem extraordinary to us may be quite mundane to our characters. Luke Skywalker lives on a desert planet orbiting two stars. He’s a moisture farmer who works with droids and Jawas. He has a hovercraft. It’s all pretty incredible to us. But to him, it’s quite ordinary. If Luke never gets R2-D2’s message, there is no story. Two hours of moisture farming does not a good movie make.

On the other side of the coin, contemporary, realistic movies have much subtler extraordinary worlds. In Nebraska, David Grant takes his father on a road trip to Nebraska to claim his sweepstakes prize. It’s fairly mundane, and some people found the film boring. But Will and his father’s lives change significantly the moment they hit the road.

The extraordinary world often involves a change in venue. In Star Wars, it’s when Luke leaves his “backwater” planet. In Nebraska, it’s when David and his father get on the highway. In The Lord of the Rings, it’s everything outside of the Shire. But this isn’t always the case.

In Office Space, Peter Gibbons doesn’t change his venue, but rather his attitude. In Juno, Juno’s extraordinary world is the world of being a pregnant teenager. In Limitless, Eddie Morra changes his life with a pill. The important thing here is that the character’s normal routine has been interrupted, and rather than crawl under a rock, they’ve committed to living in this new world.

At the end of a movie, characters often return to their ordinary worlds as changed people. Their experience in the extraordinary world has taught them something. The return to the ordinary world also gives the writer an opportunity to show how much a character has changed over the course of their adventure.

In Star Wars (although it happens two films later), Luke returns to Tatooine as a Jedi. In Nebraska, David and his father return home without the sweepstakes winnings, but they have a new truck, a new compressor, and a better relationship. In Office Space, Peter Gibbons returns to work, but this time it’s not in an office. (Limitless has a bad ending.*)

This extraordinary world is really what drives your story. Your protagonist’s reaction to these extraordinary events and circumstances are what define their character. It’s part of the premise: battling an evil galactic empire, taking a road trip with your father, dealing with teen pregnancy. Without that extraordinary event, there is no story.

So remember when you craft your next great script—whether it’s about a Jedi master or a paper pusher—to your characters, the next ninety pages of their story need to be nothing short of extraordinary.

 

*The ending to Limitless was rewritten and reshot multiple times without any improvement. But if you look at the movie from the perspective of Eddie Morra’s extraordinary world, there’s an obvious, satisfying solution.

In the beginning of the movie, he’s a poor, struggling writer. The end of the movie should reflect that point. Ideally, the biggest thing he would have learned from taking NZT was that he shouldn’t be taking NZT. It makes sense. After all, at the midpoint Eddie says, “You know what, let’s not invade Russia in the winter. Let’s go home, let’s pop a beer, and let’s live off the interest.” The movie should end with Eddie working on the great American novel the hard way. Maybe with a bag of cash under his bed.

Instead, there’s this vague ending where Eddie doesn’t really learn anything or change as a person. He’s still on top, but only because of the drug. And the only takeaway for the audience is that apparently mind-enhancing drugs are amazing.

Your Script is Too Long

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I think Robert McKee said, “Your story is as long as it needs to be, and then it ends.” Hopefully (for a feature), this is between 90 and 110 pages. I aim for 100 even. Some people will quibble with that number. They’re wrong.

I’ve read dozens of scripts and never once said, “If only this script were fifteen pages longer, I could recommend it.” Once you hit 90 pages, you’ve proven that your script has enough material to make a feature. Beyond that, you’re just adding days to the shooting schedule.

From a reader’s perspective, 120 pages looks intimidating. It’s thicker and heavier than the last script they read (and the last script they read was probably a heaping pile of garbage). Since most scripts are shorter, it also suggests that you don’t know what you’re doing. That’s two strikes against you before the reader even gets past the title page.

Think about it this way. 120 is 33% more than 90. In minutes, that’s 2 hours versus 1 ½ hours. A reader could already be at happy hour if it weren’t for your extra 30 pages.

All of this may sound arbitrary, but it actually helps your writing. Forcing yourself to choose the most important scenes, the best lines, the critical story beats will give you a tighter, better script. All those decisions you vacillate about in your rough draft will be crystal clear when you force yourself to make cuts. Do your characters really need to take that fifth trip to White Castle?

I’ve included a sample scene from my latest script here so you can see what it looks like before and after I trimmed the fat.

(To give you a visual, if this post were 33% shorter, it would end here.)

What if you are literally writing an epic? Fine. Go for it. But a professor of mine pointed out that you could cut 30 minutes from each Lord of the Rings movie and the ending would still be the same. (Don’t even get me started on The Hobbit.)

If you follow McKee’s story outlines and Snyder’s beat sheet, you’ll find that your script tends to fall in that 90-110 page range pretty easily. That’s what 100 years of filmmaking has taught us. I actually prefer if my rough drafts run 120-130 pages because I know I have more than enough material to work with. But when I trim the fat, that’s when I know I’ve got something worthwhile.

What’s This Script About, Anyway?

People like to joke that in movies there’s always a parking spot right in front of the courthouse/airport/lawyers office/spaceship the protagonist is trying to get to. There’s a reason for that. Finding a parking spot is boring. Nobody cares. I watch movies to escape the mundaneness everyday life. Unless your script is Parking Wars*, I don’t want to see people looking for parking spots.

Occasionally, I’ll see writers include this kind of stuff in their script. If it’s a neurotic Woody Allen-esque comedy, it works. Fast and Furious 17: The Later Years? Maybe. Schindler’s List? No. The bigger landmine you have to watch out for is accidentally getting on a tangent that you didn’t mean to.

I’m currently reading a novel that has multiple characters pray or mention praying at multiples times. So what? Well, this is purportedly a legal thriller. But when you have enough characters come to Jesus, you’re actually looking at a religious novel set over the backdrop of lawyerly intrigue. I don’t think this was the author’s intent. She’s gone on a tangent.

“But people pray!” you’re saying to yourself. “I’ve seen it. At least in movies.” Yes. They also park cars. But they always have a parking spot. If you have created a character who prays before meals and blesses themselves every time they hear an ambulance, prayer is just a manifestation of their character. If all of your characters pray, talk about prayer, struggle with prayer, use prayer to solve problems, you’ve just written a script about prayer.

I don’t want to knock prayer—or parking for that matter. Tangents can be anything: folding laundry, having sex, checking your email, playing Frisbee Golf, or going to the bathroom. If a character uses the bathroom, no big deal. But if they go multiple times, it becomes a character trait (Irritable Bowel Syndrome?). If multiple characters need the bathroom throughout the script, your audience is going to think someone poisoned the craft service table. They may have. But is that what your movie is about?

Here are 2 great exceptions that prove the rule. Hanna and Stranger than Fiction both include tooth-brushing scenes. Nobody cares about brushing their teeth. But Marissa Wiegler and Harold Crick do. Their meticulousness contrasts them with the rest of humanity and defines their character. This seemingly benign act is critical to the story. The prayer mentioned above? Not so much.

Remember, you’re writing fiction, not documenting daily life. Everything in your script is there for a reason. If it doesn’t contribute to the story, don’t put it in. Don’t confuse or bore your audience with mundane details. Don’t go on a tangent!

 

*I worked on Parking Wars. It was a “reality show” about fighting tow truck drivers. I thought I would die. Not figuratively.